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Figure 2

From: The coevolution of recognition and social behavior

Figure 2

Simulation results for discerning (asymmetric) recognition: (a) with equal costs to confer help or inflict harm (ch = cb = 0.2) and (b) with a greater cost to inflict harm (ch = 0.5, cb = 0.2). All populations converge to a monomorphic equilibrium of one of the behavioral types C, E, or S (A never evolves). Simulation results show proportion of descendant population states from random initial conditions for equal values for help conferred or harm inflicted (b = h = 1), 10000 runs with mutation (μ = 0.0001).

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